![]() The backstory of the game is good, so long as it extends into the game. Rather than face your demons, you end up facing up against floaty skeletons. ![]() Having played the game, the execution of the concept wasn't good. It definitely captured that foggy night vibe that made me feel uneasy right away. The other thing I thought was done well was the lighting and ambiance. There's a mix of coming to terms with what has happened, and that while you didn't do it, it was still your body. Alternate personality is a serial killer, but you're the one that has to face the demons. The concept is probably my favorite thing. I understand this was a course project done over a semester so I wasn't expecting perfection, but I hope the feedback I do have helps you in your future endeavors. There are things I liked about your game, and many things I didn't. Liam Hanson - 3D Modeling and Environmental Design.Danny Hook - Character Modeler/Rigger, Concept Artist, and Cover Artist.Zach Ridings - 3D Modeling, Texturing, Animations, Coding, Environmental Artist & Lighting, Particle Effects. ![]()
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